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1. Redo Gallente Native Repair Rate + Give Minmatar 1hp/s all around - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: While I do agree the Gallente heavy should have the lowest Native repair of all the Gallente suits there should be an incentive to not just purely Stack Armor Plates. By the same logic we should discourage the Caldari ...
- by Texs Red - at 2014.07.18 17:17:00
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2. Feedback: Incubus + Small Blasters - in Feedback/Requests [original thread]
manboar thunder fist wrote: These should be separate to the incubus skill otherwise it completely undermines the python skill How does it undermine the python skill? Your missiles work on both infantry and vehicles while blasters are only go...
- by Texs Red - at 2014.07.07 13:46:00
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3. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
At least the Caldari bonus actually benefits all your weapons. The Gallente bonus only actually helps the AR, it has no effect on the plasma cannon or ion pistol and actually hurts the shotgun (you want more dispersion, not less)
- by Texs Red - at 2014.07.02 02:37:00
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4. Yet another thread about scouts (amarr scout role included) - in Feedback/Requests [original thread]
True Adamance wrote: gustavo acosta wrote: Why gallente scout only bonus to one thing? (sad face) Because with a built in Adv repair unit in your suit you shouldn't need any more advantages....... So the Caldari's better shield rechar...
- by Texs Red - at 2014.06.30 13:17:00
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5. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
1*1.5=1.5 1.5*1.5=2.25 So skill stacking is actually a 125% increase to ROF. Small proto rail, no bonuses ROF: 120 RPM DPS 868.4 Small rail, Single bonus (+50% ROF, +10% damage) ROF: 180 DPS: 1,432.9 Small rail, double bonus applied (+125% ROF...
- by Texs Red - at 2014.06.25 13:09:00
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6. So, CCP Rattati - in Feedback/Requests [original thread]
1*1.5=1.5 1.5*1.5=2.25 So actually it would be 125% increase to speed. Small proto rail, no bonuses ROF: 120 RPM DPS 868.4 Small rail, Single bonus (+50% ROF, +10% damage) ROF: 180 DPS: 1,432.9 Small rail, double bonus applied (+125% ROF, +21%...
- by Texs Red - at 2014.06.25 13:01:00
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7. Calamari scout's precision is OP - in Feedback/Requests [original thread]
I agree that shared passive scans from the Caldari scout is the biggest crux of the problem but passive scans in a large radius are also very powerful by themselves. Mostly, I think, from the ability to tell which way someone is looking. This lea...
- by Texs Red - at 2014.06.25 12:38:00
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8. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
CommanderBolt wrote: Going against a well fit rail Incubus with a missile fit - sounds to me like the expected outcome! Even in my python with maxed out missiles I am very cautious about rail Incubus with good skills now. Its a good battle in ...
- by Texs Red - at 2014.06.24 20:45:00
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9. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
Gabriella Grey wrote: LOL Assault dropships are very far from being OP. I am an exclusive pilot. My entire lifetime skill points are dedicated to them. I have flown in closed beta to the present. ADS are starting to be in a comfortable place, ...
- by Texs Red - at 2014.06.24 15:26:00
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10. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I hardly think that the outcome of this coordinated effort determines that dropships are overpowered. Also please distinguish the difference between ADS and a DS because I'll be damned if people cry about a Grimsnes. ...
- by Texs Red - at 2014.06.24 14:08:00
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11. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
Just tonight I played 3 games where my entire team was suppressed by 5 people, 2 incubus rail pilots with a gunner each and a rail tank. They literally slaughtered my entire team, even when we used an opposing rail tank and dropship w/ gunner plus...
- by Texs Red - at 2014.06.24 06:17:00
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12. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Sgt Kirk wrote: But to Texas, The Reactive plate I'd wish it to be more repair focused but maybe that's a different module entirely matching more with my Gallente Playstyle. The Reactive is more Minmatar geared isn't it? Pretty sure it's found...
- by Texs Red - at 2014.06.23 21:59:00
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13. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Sgt Kirk wrote: I was under the assumption that reduced HP for more hp/s was already agreed. Why though, it needs a buff not lateral movement. You are trying to change the purpose of the module, from a plate with a bit of reps to a rep modul...
- by Texs Red - at 2014.06.23 17:52:00
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14. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Sgt Kirk wrote: I agree I'm coming around to the idea of having 2/3/4 myself. I disagree, if it become 2/3/4 it feel it might start to edge out Ferroscale plates. x5 Complex Reactive (with 2/3/4 progression): +330 armor, +20 HP/s, -5% sp...
- by Texs Red - at 2014.06.23 16:32:00
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15. Small Blaster Turrets, the good and bad. - in Feedback/Requests [original thread]
I wouldn't mind it's reticule expanding but the current expansion rate it way to rapid, especially on a Gallente ADS where it is more or less immediate.
- by Texs Red - at 2014.06.23 16:18:00
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16. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
To put math to the assertion of Ferroscale > Reactive plates x5 Complex Reactive Plates: +330 armor, +10 HP/s, -5% speed penalty (Or +15 HP/s with 1/2/3 plate rep progression) x4 Ferroscale, x1 Repper: +330 armor, +9.37 HP/s, 0% speed penalty ...
- by Texs Red - at 2014.06.23 12:39:00
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17. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
Lets look at it this way: A sniper has killed the same guy 3 times vs a parked dropship/LAV with rail turret killing someone 3 times. Sniper: Well he killed me here, here, and here from that direction so I think he is somewhere in those hills. I ...
- by Texs Red - at 2014.06.22 19:44:00
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18. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
jaksol JAK darnson wrote: caldari main streangth is its shield minmatar main streangth is it mobility *Perhaps* on the scout but if that is intended to be a true defense for the Minmatar then it is largely lost on the medium and heavy suit...
- by Texs Red - at 2014.06.11 23:40:00
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19. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: I really don't like how you guys aren't changing the complex HP mods. Not giving a speed penalty and PG/CPU increase to complex armor plates means people who don't care about ISK and are just going for the kil...
- by Texs Red - at 2014.06.08 13:29:00
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20. Equilibrio en Puntos de habilidad - in Feedback/Requests [original thread]
No hablo espa+¦ol, no hablo ingl+¬s por favor. I don't speak spanish, speak english please.
- by Texs Red - at 2014.06.08 12:53:00
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